Behavioral design patterns in Scala 3 focus on object communication and responsibility distribution, enabling sophisticated interactions and promoting system maintainability.
Overview
Syllabus
- Unit 1: Introduction to the Command Pattern in Scala
- Implementing the Command Pattern for a Remote Control
- Implementing Music Player Commands with the Command Pattern
- Implementing a Command Pattern Use Case with User Input
- Controlling a Fan with the Command Pattern in Scala
- Controlling a TV with the Command Pattern in Scala
- Creating a Fan Control System Using the Command Pattern in Scala
- Unit 2: Introduction to the Observer Pattern in Scala
- Managing BookStore Subscribers with the Observer Pattern in Scala
- Implementing a Concrete Subscriber in the Observer Pattern
- Implementing the Observer Pattern with Weather Updates
- Implementing the Observer Pattern for Celebrity Updates in Scala
- Implementing the Observer Pattern for a Podcast Channel
- Implementing the Observer Pattern with Influencers and Followers in Scala
- Unit 3: Introduction to the Strategy Pattern in Scala
- Implementing a New Payment Method with the Strategy Pattern in Scala
- Implementing the Strategy Pattern in Scala for Payment Processing
- Implementing a Payment System with the Strategy Pattern in Scala
- Text Formatting Strategy Pattern in Scala
- Superhero Strategy Pattern in Scala
- Unit 4: Applying Behavioral Patterns in Scala
- Combining Command and Observer Patterns in a Chat Application
- Implementing Command and Strategy Patterns in a Game Scenario
- Weather Monitoring Application with Observer and Strategy Patterns
- Creating a Chat Application with Command, Observer, and Strategy Patterns in Scala
- Building an Order Management System Using Command Observer and Strategy Patterns in Scala