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Michigan State University

Art for Games

Michigan State University via Coursera Specialization

Overview

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In this beginner focused specialization we will show you the essentials of 2d and 3d game art production as well as concept art for games and current gen game art workflow. While each of the four courses will build your knowledge of the practice of game art, each module is a self contained unit designed to teach a specific area. By the end of the Specialization, you will have a thorough knowledge of the creation of high-quality game art assets. Through these courses, you will be using Maya, Unity, Photoshop, Sketchup, ZBrush, Marmoset Toolbag, and Substance Painter.

Syllabus

  • Course 1: Pixel Art for Video Games
  • Course 2: Low Poly Art For Video Games
  • Course 3: Current Gen 3D Game Prop Production
  • Course 4: Concept Art for Video Games

Courses

Taught by

Andrew Dennis and Ricardo Guimaraes

Reviews

4.5 rating at Coursera based on 430 ratings

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