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00:00 Holding Loop
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Classroom Contents
Creating Custom PBR Materials with Substance Painter and Daz Studio
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- 1 00:00 Holding Loop
- 2 17:50 Titles and Welcome
- 3 22:30 What Substance Painter can do
- 4 26:00 Substance Suite Overview
- 5 36:00 Exporting for Substance Painter from Daz Studio
- 6 46:10 Importing into Substance Painter
- 7 55:50 Adding materials to our object
- 8 1:01:20 Adding Dirt and Edge Wear Generators
- 9 1:08:20 Exporting textures for use in Daz Studio
- 10 1:18:00 Saving as a Shader and Material Preset
- 11 1:26:10 Creating a new Material Zone in Daz Studio
- 12 1:38:00 Masking UV zones in Substance Painter
- 13 1:52:00 Adding Stitches with Substance Painter
- 14 2:03:10 Layer and Channel Blending Options
- 15 2:10:00 Checking out the Substance Assistant Script
- 16 2:38:20 Audience Questions
- 17 2:48:00 Goodbye