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0:00 Intro
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Rigging Level 3 - Organize or Fail! - Part 5
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- 1 0:00 Intro
- 2 1:19 Identify Deform Bones
- 3 4:54 Check Bone Names
- 4 5:47 Duplicate Deform Bones
- 5 8:52 Set Copy Transforms
- 6 14:10 Benefits
- 7 16:30 DEF Bones Hierarchy Explained
- 8 18:10 Parenting the DEF Bones
- 9 21:56 Parenting Test
- 10 23:40 Major Bone Types
- 11 24:21 DEF Names Check
- 12 25:08 Separate Controls and MCH
- 13 28:59 "Connective" Bones Check
- 14 31:38 MCH Bone Names
- 15 32:59 Controls Collections
- 16 37:10 Controls Sub-Collections
- 17 38:27 MCH Sub-Collections
- 18 42:21 Append Widgets
- 19 44:38 Bone Shape Orientations
- 20 49:10 Override Transform
- 21 50:55 Bone Shapes Continued
- 22 58:02 Selected & Acticve Bone Colors
- 23 1:01:38 DEF VS Controls