PlayStation 1 Characters in Blender - Low-Poly 3D Modeling Tutorial

PlayStation 1 Characters in Blender - Low-Poly 3D Modeling Tutorial

Grant Abbitt via YouTube Direct link

00:00 Introduction: Why PS1 Low Poly?

1 of 19

1 of 19

00:00 Introduction: Why PS1 Low Poly?

Class Central Classrooms beta

YouTube videos curated by Class Central.

Classroom Contents

PlayStation 1 Characters in Blender - Low-Poly 3D Modeling Tutorial

Automatically move to the next video in the Classroom when playback concludes

  1. 1 00:00 Introduction: Why PS1 Low Poly?
  2. 2 00:37 Setting Up Reference Images in Blender
  3. 3 01:35 X-Ray Mode & Image Opacity Settings
  4. 4 02:14 Duplicating & Positioning Side Reference
  5. 5 02:51 Head Modeling Begins Scaling the Cube
  6. 6 03:18 Setting Up the Mirror Modifier & Clipping
  7. 7 04:16 Shaping the Head with Vertex Editing
  8. 8 06:11 Extruding the Neck Overlapping PS1 Style
  9. 9 06:55 Modeling the Nose and Ear Details
  10. 10 08:34 Sculpt Mode / Final Head Adjustments
  11. 11 09:16 Modeling the Torso and Body
  12. 12 10:04 Modeling the Basic Legs and Crotch
  13. 13 11:00 Creating the Arms and Hands
  14. 14 12:21 UV Unwrapping & Texturing
  15. 15 13:08 Painting the PS1 Style Texture Map
  16. 16 16:03 Final Touches: Eyes, Teeth, and Clothes
  17. 17 17:10 Applying the UV Texture to All Parts
  18. 18 18:23 Duplicating Modifiers for Symmetrical Parts
  19. 19 18:48 Final Low Poly Character Showcase

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.