Completed
Learn Z80 Assembly with ChibiAkumas! Lesson 5 - The Object Array
Class Central Classrooms beta
YouTube videos curated by Class Central.
Classroom Contents
Learn Z80 Assembly with ChibiAkumas
Automatically move to the next video in the Classroom when playback concludes
- 1 Learn Z80 Assembly - With ChibiAkumas! - Lesson 1
- 2 Learn Z80 Assembly with ChibiAkumas! Lesson Aku2 - Movements
- 3 Learn Z80 With Chibiakumas! Lesson Aku3 - Sprite Basics with my AkuSprite Editor!
- 4 Lesson Aku3 Part II - The Return!
- 5 Learn Z80 Assembly with ChibiAkuams... Lesson Aku4 - The Star Array!
- 6 Learn Z80 Assembly with ChibiAkumas! Lesson 5 - The Object Array
- 7 Learn Z80 Assembly with ChibiAkumas... Lesson Aku6 - Settings Data
- 8 Learn Z80 Assembly with ChibiAkumas! - Lesson Aku7 - The Event Stream Basics!
- 9 Lesson Aku8 - The Event Stream Code - Part 1
- 10 Lesson Aku9 - The Event Stream Code - Part 2
- 11 Learn Z80 Assembly with ChibiAkumas: Lesson Aku10 - The Event Stream Code - Part 3
- 12 Learn Z80 assembly with ChibiAkumas - Lesson Aku11 - Player Driver
- 13 Learn Z80 Assembly With ChibiAkumas: Lesson Aku12 - Player Driver Part 2
- 14 Learn Z80 with ChibiAkumas: Lesson Aku13 - Player UI
- 15 Lesson Aku14 - Background Drawing on the CPC/Speccy - Part 1
- 16 Learn Z80 With Chibiakumas Lesson Aku17 - Tile Draw MSX
- 17 Lesson Aku15 - Background Drawing on the CPC/Speccy - Part 2: QuadSprite and SolidFill
- 18 Solid fill & Gradient on the MSX - Learn Z80 with ChibiAkumas Lesson Aku18
- 19 Learn Assembly with ChibiAkumas Lesson Aku16 - Gradient Draw
- 20 Learn Z80 Assembly With ChibiAkumas - Lesson Aku20 Level Init and Loop
- 21 Learn Z80 ASM with Chibiakuams Lesson Aku19 - Gradient fill on the MSX2 + V9990 (V9K)
- 22 Z80 RLE Bitmaps with Akusprite for CPC,Spectrum,MSX and Sam Coupe - Learn Z80 with ChibiAkumas Aku21
- 23 ChibiAkumas RLE decodeer (CPC,MSX,SAM,ZX,ENT) - Learn Z80 With ChibiAkumas Lesson Aku22
- 24 Lesson Aku24 - A Compiled Sprite Source code for the Amstrad CPC and ZX Spectrum
- 25 Z80 SpeedTile software Tilemap Engine (Basic Tilemap) - Lesson M14
- 26 SpeedTile software Tilemap Engine - (Z80 SuperTile map) Lesson M15
- 27 SpeedTile software Tilemap Engine (3/3) - (Software Sprites & Sprite Clipping) - Z80 ASM Lesson M16