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Rule 3: Value Dropped When Owner Goes Out of Scope
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Classroom Contents
Introduction to Embedded Rust - Ownership and Borrowing - Part 4
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- 1 Intro
- 2 Stack vs. Heap
- 3 Rule 1: Each Value Has an Owner
- 4 Rule 2: Only One Owner at a Time
- 5 Rule 3: Value Dropped When Owner Goes Out of Scope
- 6 Pointers and References
- 7 Rule 4: Only One Mutable Reference or Any Number of Immutable References
- 8 Rule 5: References Must Always Be Valid
- 9 Rule 6: Moving Part of a Value Moves the Whole Value
- 10 Rule 7: Slides Are References to the Whole Value
- 11 Recap
- 12 Reading Assignment
- 13 Conclusion