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– Intro:
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Classroom Contents
Inside an Indie Game Studio - The Honest Truth About Costs, Marketing and Survival
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- 1 – Intro:
- 2 - About RertostyleGames
- 3 - Indie company structure
- 4 - Employees
- 5 - How many games has RetroStyle Games produced
- 6 - Art styles and implementation
- 7 - difficulties of releasing their first game
- 8 - How risky? How profitable?
- 9 - The Game Dev Lottery - Risk
- 10 - Process behind Ocean Keeper PG Game
- 11 - the importance of speed in game development
- 12 - Gamedev Mistakes
- 13 - Developing a gaming community
- 14 - The demands of the gaming community
- 15 - the game marketing process
- 16 - Make game and make assets
- 17 - Making asset packs
- 18 - Making asset packs work in different engines and for different genres
- 19 - Texturing and poly count for asset packs
- 20 - How much do asset packs cost to make
- 21 - Advice for indie developers
- 22 - final thoughts