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14:44 Intro to Reflection Probes
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Classroom Contents
How to Use Eevee in Blender - Full Course
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- 1 0:00 Intro
- 2 0:56 Modelling the room
- 3 2:01 Fixing Eevee light bleed
- 4 05:00 Why does Eevee have noise?
- 5 06:10 Increasing samples to specific areas
- 6 08:10 Adding reflections in Eevee
- 7 09:06 Fixing reflection artifacts
- 8 14:44 Intro to Reflection Probes
- 9 17:39 Spherical Probes
- 10 20:28 Light Bounces
- 11 26:00 Optimizing Raytracing
- 12 27:50 Improving GI Bounces
- 13 29:18 Introduction to Volume Probes Baked Lighting
- 14 35:05 Getting a perfect Volume Probe bake
- 15 42:21 Surfel Resolution
- 16 43:20 Using image textures
- 17 47:26 Improving texture sharpness
- 18 48:28 Using HDRIs
- 19 52:44 Glass
- 20 57:05 Thin glass cups and windows
- 21 1:02:44 Volumetrics
- 22 1:04:06 What to do when volume probes look dark
- 23 1:06:48 Fixing World Light bleed
- 24 1:07:44 Fixing flickering alpha maps
- 25 1:08:50 Optimizing textures
- 26 1:11:35 Optimizing reflection probes
- 27 1:14:16 Sphere probe resolution
- 28 1:14:58 Raytracing optimizations