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Software Design Life Cycle (SDLC)
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Classroom Contents
Operability in Go
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- 1 Intro
- 2 Preface
- 3 What are Operations
- 4 Software Design Life Cycle (SDLC)
- 5 Failing Well - Panic
- 6 Maintenance - Failure
- 7 Diagnosing Failure - 5 Whys
- 8 Diagnosing Failure We need a lot of information!
- 9 Killing a Stuck Process
- 10 Sources of Information
- 11 A Note on Errors
- 12 Logging Context
- 13 Logging Anxiety
- 14 MemStats
- 15 Exposing Environment
- 16 Exposing Secrets
- 17 Exposing Flags
- 18 Exposing a Stack Trace
- 19 expvar ALL the things!
- 20 Caution
- 21 Use Verbose Names
- 22 Specialized Endpoints - Monitoring
- 23 Library Developers
- 24 Recap