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From AI concept to fully rigged 3D character
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Classroom Contents
Fix Mesh and Rig AI 3D Models in Blender
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- 1 From AI concept to fully rigged 3D character
- 2 Generate clean multi-view refs front/back/sides
- 3 2D → 3D in Hitem3D high-detail mesh workflow
- 4 Generate geometry + textures and preview quality
- 5 Export the model as FBX for Blender
- 6 Blender workflow: plugin vs manual import
- 7 Install Hitem3D add-on + enable Rigify in Blender
- 8 Import FBX and diagnose scale/origin problems
- 9 Run the Python “auto-fix” script scale + feet to ground
- 10 Why dense meshes are great and why rigs can fail
- 11 Mesh cleanup + smart reduction preserve details
- 12 Add Rigify armature and fit it to a creature body
- 13 Parent mesh to rig with Automatic Weights
- 14 Quick pose test to confirm the rig works
- 15 Wrap-up + where to get scripts/links