Completed
00:10:00 - Cleaning Up Bone Layers/Final Touches
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Classroom Contents
Easy Rigging Using Rigify in Blender
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- 1 00:00:00 - Introduction & Overview
- 2 00:00:30 - Adding the Rigify Armature Meta-Rig
- 3 00:01:30 - Matching the Bones to the Character Mesh Scaling/Positioning
- 4 00:06:00 - Generating the Final Rig
- 5 00:06:30 - Parenting the Mesh Automatic Weights
- 6 00:07:30 - Testing the Rig & Fixing Weights
- 7 00:10:00 - Cleaning Up Bone Layers/Final Touches