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Create Your First Game App with Grok - Easy Vibe Coding Tutorial
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- 1 0:00 Start
- 2 0:21 Quickstart overview
- 3 1:54 Full Tutorial start
- 4 2:27 P5js web editor
- 5 4:24 Accessing Grok and "priming the pump"
- 6 5:25 Great for seat of your pants developing
- 7 7:12 As much or as little breakdown as you want
- 8 8:16 The freedom of "vibe coding"
- 9 8:26 vibe coding informs
- 10 8:29 copy code
- 11 9:21 Originally done in iPad
- 12 9:51 Paste your sketch and deal with errors
- 13 11:30 Fill the screen of your device
- 14 11:54 Adding touch screen details
- 15 12:02 Changing some physics
- 16 12:33 Wait for the code
- 17 13:25 Adding a new ball that grows
- 18 14:10 Adding sound asset description
- 19 14:40 Adding screenshot so Grok can see
- 20 15:20 Making bigger balls tougher
- 21 15:35 Fixing errors
- 22 16:04 Adding scoring points
- 23 16:17 Non-linear programming
- 24 16:29 Drawing your app screen
- 25 17:00 Ask Grok questions about it or the process
- 26 17:52 Playing...
- 27 18:44 Sharing to test app
- 28 19:33 Other ideas
- 29 20:29 Creating assets with Google