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COMP4303 - Video Game AI - Lecture 05 - Grid Representations
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AI for Video Games - 2023-01
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- 1 COMP4303 - Video Game AI - Lecture 01 - Course Introduction
- 2 COMP4303 - Video Game AI - Lecture 02 - Course Project Specification
- 3 COMP4303 - Video Game AI - Lecture 03 - C++ Setup and Assignment 1
- 4 COMP4303 - Video Game AI - Lecture 04 - Movement in Games
- 5 COMP4303 - Video Game AI - Lecture 05 - Grid Representations
- 6 COMP4303 - Video Game AI - Lecture 06 - Starcraft + Minecraft Project Setup
- 7 COMP4303 - Video Game AI - Lecture 07 - Grid Algorithms
- 8 COMP4303 - Video Game AI - Lecture 09 - Intro to Procedural Content Generation + RNG
- 9 COMP4303 - AI for Video Games - Lecture 11 - Cellular Automata + Perlin Noise
- 10 COMP4303 - AI for Video Games - Lecture 12 - Assignment 3
- 11 COMP4300 - Game Programming - Lecture 20 - C++ Visual Code Profiling
- 12 COMP4303 - Video Game AI - Lecture 14 - StarCraft AI Research
- 13 Introduction to Prismata AI
- 14 COMP4303 - AI for Video Games - Lecture 21 - Starcraft AI with Dan Gant
- 15 COMP4303 - AI for Video Games - Lecture 22 - MicroRTS with Santiago Ontañón
- 16 COMP4303 - AI for Video Games - Lecture 23 - Pathfinding with Nathan Sturtevant