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COMP4303 - AI for Video Games - Lecture 01 - Course Syllabus + Intro to AI
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AI for Video Games - COMP 4303 (2021-01)
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- 1 COMP4303 - AI for Video Games - Lecture 01 - Course Syllabus + Intro to AI
- 2 COMP4303 - AI for Video Games - Lecture 02 - Intro to C++ Programming
- 3 COMP4303 - AI for Video Games - Lecture 03 - Visual Studio (C++) and Assignment 1
- 4 COMP4303 - AI for Video Games - Lecture 04 - Movement in Games + Steering Behaviours
- 5 COMP4303 - AI for Video Games - Lecture 05 - Grid Space Representation
- 6 COMP4303 - AI for Video Games - Lecture 06 - Grid Algorithms & Vector Fields
- 7 COMP4303 - AI for Video Games - Lecture 07 - Assignment 2 (Vector Field Pathfinding)
- 8 COMP4303 - AI for Video Games - Lecture 08 - Visual Code Profiling in C++
- 9 COMP4303 - AI for Video Games - Lecture 10 - Procedural Content Generation + RNG Methods
- 10 COMP4303 - AI for Video Games - Lecture 11 - PCG: Cellular Automata + Perlin Noise
- 11 COMP4303 - AI for Video Games - Lecture 12 - Assignment 3: Infinite Universe PCG
- 12 COMP4303 - AI for Video Games - Lecture 13 - Course Project Details
- 13 COMP4303 - AI for Video Games - Lecture 14 - Assignment 4 - Minecraft + Starcraft Install / Setup
- 14 Introduction to Starcraft, Strategy, and Bot AI Programming
- 15 STARTcraft - Complete Beginner Starcraft: Broodwar AI Programming Tutorial with C++ / BWAPI
- 16 COMP4303 - AI for Video Games - Lecture 17 - Starcraft AI Research + Assignment 5
- 17 COMP4303 - AI for Video Games - Lecture 18 - Cool Assignment 3 Student Solutions
- 18 Introduction to Prismata AI