Completed
40:35 Near-Plane Clipping
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Classroom Contents
Coding Adventure: Software Rasterizer
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- 1 00:00 Intro
- 2 00:32 The First Image
- 3 02:39 Triangle Maths
- 4 05:36 Testing the Triangles
- 5 07:30 Reading a 3D Model
- 6 09:13 Orthographic Projection
- 7 10:20 Single-Axis Rotation
- 8 12:37 Back-Face Culling
- 9 13:42 Another Axis of Rotation
- 10 15:34 Perspective and Field of View
- 11 19:22 Monkey! and the Depth Buffer
- 12 25:30 Real-Time Rendering
- 13 26:31 Camera and View Space
- 14 31:22 Depth Bug
- 15 33:03 Textures
- 16 35:00 Directional Lighting
- 17 38:52 Boy and Fox
- 18 40:35 Near-Plane Clipping
- 19 43:49 Procedural Terrain
- 20 45:18 Some Quick Optimizations
- 21 46:32 Odds and Ends
- 22 48:40 Final Demo