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Classroom Contents
Breaking the Ankh - Deterministic Propagation Netcode in 'Spelunky 2'
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- 1 Introduction
- 2 What is Spelunky
- 3 Constraints
- 4 How rollback works
- 5 Liquid physics
- 6 Deterministic propagation
- 7 Interpolation
- 8 Day 1 rollback
- 9 Comparison with Simple Interpolation
- 10 Latency Issues
- 11 Performance Improvements
- 12 Input Delay
- 13 Multiple Instances
- 14 Invite Criteria
- 15 Ghost Bug
- 16 Random Number Generator
- 17 Server Expansion
- 18 Reliability
- 19 Crossplay
- 20 The Promise Day
- 21 Online Multiplayer
- 22 Server Analytics
- 23 Invite Codes
- 24 Tool Problems
- 25 Ambiguity Feedback
- 26 Other Open Challenges
- 27 Matchmaking