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A Guide to Creating Ultra Realistic Shaders for Any 3D Software Using Shader Shaper in Blender
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- 1 00:00:00 - Start
- 2 00:00:22 - installation
- 3 00:04:40 - generating the maps
- 4 00:09:02 - limited blender functionality during use
- 5 00:09:38 - disortion removal
- 6 00:10:30 - output resolution
- 7 00:11:09 - compress top and compress cutoff point
- 8 00:12:59 - smoothing options
- 9 00:16:23 - normal height and micro details
- 10 00:20:33 - normal encoding
- 11 00:20:50 - finalise
- 12 00:21:55 - enhance feature