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- Polling & Token Passing
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Classroom Contents
Computer Networking Fundamentals Course
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- 1 - Networking Stack & Stack Concepts
- 2 - Orientation & Prerequisites
- 3 - Instructor Intro
- 4 - Target Audience
- 5 - Methodology: Pen & Paper Style
- 6 - Defining Computer Networks
- 7 - 5 Components of Data Comm
- 8 - Effectiveness Metrics
- 9 - Simplex, Half & Full Duplex
- 10 - Network Topologies Mesh, Star, Bus
- 11 - OSI Model & Layered Architecture
- 12 - Binary & Octet Conversion
- 13 - IPv4 Logical Addressing
- 14 - Classful vs. Classless CIDR
- 15 - Class A-E Addressing Deep Dive
- 16 - Loopback & Troubleshooting
- 17 - IP Conversion Practice
- 18 - Subnetting & Borrowing Bits
- 19 - Subnet Mask Design
- 20 - VLSM Strategy
- 21 - Routing Tables & CIDR Blocks
- 22 - Supernetting Blocks
- 23 - Single Bit vs. Burst Errors
- 24 - Hamming Distance & Correction
- 25 - Simple & 2D Parity Methods
- 26 - CRC & Polynomial Notation
- 27 - Checksum Methods
- 28 - Transmission vs. Propagation Delays
- 29 - Stop and Wait ARQ
- 30 - Efficiency, RTT & Throughput
- 31 - Sliding Window Concepts
- 32 - Go-Back-N GBN Protocol
- 33 - Selective Repeat SR
- 34 - IPv4 Header & TOS Bits
- 35 - TTL & Fragmentation
- 36 - IP Options & Source Routing
- 37 - TCP Header: Sequence & Ack
- 38 - TCP Flags & Handshake
- 39 - SYN Flooding Attacks
- 40 - Congestion Control Policy
- 41 - TCP/UDP Timers & Comparison
- 42 - Aloha & CSMA Methods
- 43 - CSMA/CD Collision Detection
- 44 - Polling & Token Passing
- 45 - Distance Vector vs. Link State
- 46 - Circuit vs. Packet Switching
- 47 - Email SMTP, POP3, IMAP
- 48 - DNS Hierarchy & Queries
- 49 - FTP, HTTP, ARP & ICMP
- 50 - OSI Summary & Conclusion