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Learn Quixel Mixer 2021 by creating surfaces and smart materials, weathering assets, and exporting texture workflows to Unreal Engine.
Learn how MetaHuman Creator builds photorealistic, fully rigged digital humans, from body sculpting and hair to scanned-data import, optimization, and Unreal Engine workflows.
Explore Houdini Engine for Unreal and use procedural tools to create trees, roads, damaged edges, and level layouts.
A behind-the-scenes look at how Chivalry 2 builds and optimizes enormous medieval multiplayer maps, from blockout and objectives to meshes, materials, and performance.
A casual Unreal Engine showcase of techniques for enhancing player experience through camera shakes, animation, materials, physics assets, and editor tools.
Learn to integrate NVIDIA DLSS into Unreal Engine, configure player settings, assess GPU costs, and apply it across rendering, MetaHuman, VR, and RTX game workflows.
Create and animate character rigs directly in Unreal Engine using Control Rig, including reverse-foot and procedural setups.
Explore how Unreal Engine supports real-time simulation applications, including 3D asset integration, virtual environments, deployment, and geospatial content.
Create mixed reality experiences for HoloLens 2 in Unreal Engine, from look development and UX components to remote streaming and device deployment.
Explore how Epic’s educators design project-based online learning resources that keep pace with Unreal Engine’s rapidly changing tools and real-world production workflows.
Learn how to configure Unreal Engine’s ChunkDownloader, package assets into Pak files, integrate runtime downloading, and debug local deployments.
Use Unreal Engine’s Asset Manager to categorize, asynchronously load, package, chunk, debug, and extend large game data sets.
Explore Control Rig workflows in Unreal Engine 4.26, from rig sharing and slope warping to gameplay-driven and film-quality character animation.
Optimize AEC and manufacturing CAD assets in Unreal Engine with Visual Dataprep, repeatable recipes, and custom Blueprint operators.
Explore Unreal Engine 4.26’s Movie Render Queue through high-resolution rendering, render passes, automation, troubleshooting, and Nuke/OCIO post-production workflows.
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