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Explore AR Foundation's capabilities for cross-platform AR game development, featuring dynamic ground plane detection and camera translation techniques used in Krikey's mobile gaming app.
Explore HDRP for game development: assess suitability, learn implementation, and understand key features like lighting, post-processing, and compatibility in this comprehensive guide.
Explore techniques for creating high-quality visuals in procedurally generated 3D environments on mobile devices, focusing on lighting, optimization, and memory management.
Master stylized shading techniques using Shader Graph to create custom lighting effects, including Lambert lighting, specular highlights, gradient shading, and artistic touches like painted specular and backlight halos.
Learn to optimize HDRP applications using NVIDIA Nsight Graphics for peak performance. Explore profiling tools, debugging techniques, and real-time ray tracing optimization strategies.
Learn techniques to accelerate asset imports in large Unity projects, enhance pipeline extensibility, and ensure project stability with the new Asset Database.
Explore Unity's networked future with DOTS, learning from the DOTS Sample's development and insights into NetCode for efficient, scalable multiplayer game creation.
Explore Vivox integration for Unity projects, covering key features, implementation steps, and pricing for enhanced player communication through text and voice.
Accelerate autonomous system training with cloud-based Unity Simulation. Learn to set up and run multiple instances on Google GCP for rapid development and testing of new features.
Explore the benefits of async over coroutines in Unity, with practical examples and best practices for implementing asynchronous routines in game development.
Discover strategies to boost player lifetime value in games, covering data analysis, user experience, segmentation, and monetization techniques for different player types.
Explore migrating game code to DOTS, understanding performance benefits, and deciding when to use new systems vs. traditional components for optimal game development.
Explore MADFINGER Games' approach to building next-gen multiplayer mobile FPS using Unity's connected game tech, covering matchmaking, server hosting, and voice communications.
Learn to convert GameObjects to Entities, customize the process, and explore scalable workflows in Unity's Data-Oriented Technology Stack (DOTS) for improved performance.
Explore SHoP Architects' use of Unity Reflect for live BIM data integration in AR/VR applications, enhancing AEC communication and showcasing industry-specific use cases.
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