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Explore Unity's film and animation capabilities, upcoming features, and solutions. Gain insights into the product roadmap and industry applications through an informative Q&A session.
Explore transmedia storytelling in Golf Club: Wasteland, from concept to game, music, and videos. Learn Unity-based development, workflow, and creative cohesion across media.
Explore advanced AR rendering techniques and Unity's AR Foundation tools for seamlessly blending virtual and physical spaces, enhancing immersion in augmented reality experiences.
Explore Unity ML-Agents: an open-source toolkit bridging Unity and machine learning. Learn about reinforcement and imitation learning techniques for innovative game development and AI applications.
Explore PiXYZ tools for converting and optimizing CAD models for Unity, focusing on efficient data preparation techniques for XR applications in the automotive industry.
Explore the future of in-car entertainment with AR/VR technology, featuring insights from industry experts on creating immersive experiences for ride-sharing and autonomous vehicles.
Explore Unity's roadmap for autonomous vehicle simulation, focusing on 3D real-time rendering and visualization frameworks to support cutting-edge automotive technologies.
Explore automotive innovation with Unity: interactive configurators, AR-enhanced training, and scalable software solutions for luxury brands and maintenance applications.
Explore Unity's new Prefab workflow, including nesting, variants, and isolation edit mode. Learn about UI/UX changes and the reasoning behind them from a seasoned game developer.
Explore Unity's new Sprite Rigging tools for 2D animation, featuring efficient workflows and components to bring characters and worlds to life with tight iteration loops.
Optimize mobile VR performance with techniques for reducing draw calls and maximizing efficiency across Oculus devices. Learn texture, geometry, and lighting optimization, plus Unity profiling for Project Santa Cruz.
Explore Unity's new C# job-based audio rendering engine for large-scale audio in ECS, covering DSP graphs, sound fields, and advanced mixing techniques.
Explore traffic simulation using ECS, examining compute kernels, Burst-produced code, and spline-based AI agents. Learn about system components, data structures, and optimization techniques.
Explore real-time multiplayer game development using Unity and Google, covering core challenges, software stacks, and various multiplayer architectures from local to dedicated servers.
Explore Unity's Visual Effect Graph to create stunning GPU-based particle effects in real-time. Learn key techniques, tools, and live demonstrations for advanced VFX creation.
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