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Master Unity's Platform Toolkit to implement cross-platform features like user management, achievements, and save games while maintaining certification compliance across multiple platforms.
Discover how top mobile studios balance player engagement with revenue through hybrid monetization strategies combining IAPs and ads for thriving free-to-play experiences.
Discover how Valheim reduced memory usage through custom asset streaming, exploring Unity's asset management, Asset Bundles, and building abstraction layers over Addressables.
Discover how Survival Kids leverages DOTS features like Burst, Jobs, and Systems to optimize GameObject performance without full Entity adoption, achieving major improvements.
Unlock Unity performance optimization by mastering C# memory management, CPU memory structure, object layout, garbage collection spikes, and low-level programming strategies.
Unlock immersive VR/MR development with Unity for Meta Quest, covering performance optimization, hand tracking, spatial audio, and platform-specific features.
Discover how Badgerhammer Limited transformed their passion project Dunk Dunk from hobby development into a published commercial game, exploring the transition from indie to business.
Learn to create multiplayer VR scenes in Unity by implementing core networking components, interactive UI elements, and custom networked objects through hands-on development of a multiplayer environment.
Master visual effects creation in Unity using VFX Graph's node-based system to craft stunning particle systems and dynamic effects without writing any code - perfect for artists and designers.
Discover how SLOW BROS. enhanced Harold Halibut's visuals using Unity 6's advanced graphics tools, from spatial-temporal post-processing to HDRP water systems and adaptive probe volumes.
Master the art of building 2D player controllers in Unity as you explore different time-constrained development approaches, from quick prototypes to polished implementations.
Master Unity's Universal Render Pipeline configuration options, from shader settings and render paths to shadows, global illumination, and post-processing features. Optimize graphics performance for your target platforms.
Discover Unity's 2025 roadmap, including Unity 6.0 LTS support, performance improvements, and workflow enhancements for game development. Learn about production verification and end-to-end support for live games.
Discover the process and challenges of bringing DREDGE to mobile devices with Unity Studio Productions in this previously GDC-exclusive presentation.
Discover how to implement local multiplayer games using the Player Input Manager component in Unity 6, enabling multiple players to control different characters with separate controllers in co-op, split-screen, and two-player scenarios.
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