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Learn to visualize API data in Unreal Engine using TouchDesigner. Create interactive installations by processing weather data and translating it into visual content through OSC communication and blueprints.
Create a motion visualization effect with Kinect v2 in TouchDesigner. Learn to process and visualize movement data creatively using feedback techniques and texture conversion.
Explore virtual production in Unreal Engine: set up environments, integrate webcam textures, and create real-time scenes using OBS, NDI, and Nvidia Broadcast for immersive experiences.
Explore essential tools for creating real-time ready assets, including 3D asset libraries, optimization techniques, and cutting-edge AI tools for Unreal and TouchDesigner projects.
Explore Unreal Engine and Kinect integration for immersive experiences. Learn to set up projects, add plugins, create particle systems, and implement OSC control for dynamic object manipulation.
Create 3D topography-inspired structures in TouchDesigner. Learn to generate organic shapes, map textures, and apply post-processing techniques for visually striking results.
Learn to seamlessly integrate Adobe Illustrator assets with TouchDesigner, creating dynamic workflows for SVG imports, auto-connections, and interactive visual effects like carousels and tile animations.
Explore Spectra Studio's multidisciplinary approach to combining art and technology, their creative process, and insights on balancing commercial and artistic work in interactive experiences.
Develop a strategic approach to immersive media skills, balancing specialization and versatility. Learn to navigate industry trends and build a robust, adaptable skill set for a thriving creative career.
Create minimalist 3D sculptures in TouchDesigner. Learn procedural geometry, realistic materials, and lighting techniques to craft dramatic abstract artworks inspired by Tony Smith's minimalist style.
Create engaging poster activations with Meta Spark. Learn image tracking, particle systems, and 3D elements to elevate printed materials for events and conferences with interactive AR content.
Explore particlesGPU in TouchDesigner: create captivating particle systems, apply forces, add colors, and optimize performance for interactive development.
Develop advanced "This or That" games in Meta Spark, focusing on result storage and tailored outcomes. Learn to integrate games into events and organize complex game networks.
Create a "This or That" game in Meta Spark, exploring fundamental principles and enhancing interactive projects for consistent awareness-building results.
Create interactive candle effects on Arduino and interface TouchDesigner with Arduino over Serial. Learn to set up connections, generate LED values, and map content to Arduino's onboard LEDs.
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