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Learn to camera-track footage in Blender and place 3D elements into live-action scenes, including scene setup, lighting, shading, rendering, and compositing.
Learn to simulate a poster unrolling in Blender using cloth simulation and collision objects. Master deforming planes, creating paper rolls, and applying CGI techniques for revealing banners in ads.
Master creating interactive 3D maps using free tools like Blender, GIS add-on, and Sketchfab for stunning web visualizations and geography projects.
Master particle simulation techniques in Blender by creating a realistic trapped wasp animation, covering scene setup, force fields, rotation fixes, and rendering optimization.
Master the creation of customizable procedural cacti using Blender's geometry nodes, from basic node setup to materials and pot modeling, with practical techniques for 3D modeling.
Master the process of converting curves into realistic ropes in Blender using geometry nodes, complete with professional shading techniques and step-by-step guidance for creating detailed 3D assets.
Create an anamorphic illusion in Blender using camera tracking, projection mapping, and compositing.
Integrate a 3D car model into live-action footage in Blender using camera tracking, lighting, shadow catchers, rendering, and compositing.
Create smartphone 3D scans with KIRI Engine, then optimize and animate the scanned objects in Blender.
Reconstruct a studio photoshoot in Blender and integrate 3D models, lighting, and compositing passes into an action movie poster.
Create a seamlessly looping visual-effects shot by combining reconstructed 3D scenes, particles, rendering, and compositing in Blender.
Create a domino simulation in Blender by modeling bricks, applying rigid body physics, animating the camera, and lighting and rendering the result.
Learn to camera-track video footage in Blender, place 3D text into the scene, and finish the effect with lighting, rendering, and compositing.
Create a futuristic HUD tablet effect in Blender using plane tracking, compositing, masking, animation, and rendering.
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