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Explore game design beyond mechanics with Square Enix's Prasertvithyakarn, using Final Fantasy XV as a case study to illustrate the importance of a broader vision in creating engaging experiences.
Learn effective game marketing through animated GIFs. Discover tips for creating eye-catching, platform-specific content to showcase your game in just 5 seconds.
Learn cost-effective facial scanning techniques using photogrammetry for game development, with insights from Undead Labs' implementation in State of Decay 2 over two years and 200+ scans.
Explore God of War's gameplay design evolution, from camera changes to combat mechanics. Gain insights into character development, enemy interactions, and innovative features that shaped this iconic action-adventure game.
Explore compositional strategies and character-centric techniques for crafting compelling narrative key art in The Elder Scrolls Online with ZeniMax Online Studios' Lucas Slominski.
Explore fan-driven fiction creation with insights from Monster Prom's developer. Learn strategies for engaging fandoms, crafting immersive narratives, and balancing fantasy with realism in game storytelling.
Insights from game industry veterans on developing effective tools, focusing on user needs, learning from existing solutions, and understanding workflow integration.
Insomniac Games' creative director discusses Marvel's Spider-Man: Miles Morales development, covering character differences, diversity, technical aspects, and balancing gameplay with cinematic experiences.
Victoria Tran shares insights on embracing and learning from marketing mistakes in game development, offering strategies for accountability and growth in the face of inevitable failures.
Developers discuss transitioning Kirby to 3D gameplay, new features like Mouthful Mode, and reimagining 2D classics for modern platforms, exploring the evolution of the beloved franchise.
Explore Bungie's transformation from traditional AAA game development to a modern live service model, focusing on organizational changes, prioritization strategies, and decision-making processes.
Discover how effective key art can significantly boost your game's marketing performance, from attracting visitors to increasing wishlists and sales on Steam.
Explore level design theories and methods for "Museum Flashback" in The Last of Us Part II, from concept to final production, with insights on player experience and gameplay pacing.
Explore intersectionality and inclusivity in indie game marketing, learning strategies to ensure your messaging reaches diverse audiences effectively.
Explore Double Fine's artistic processes for creating the mind-bending world of Psychonauts 2 with Art Director Lisette Titre-Montgomery in this insightful GDC talk.
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