Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

Coursera

Unreal Engine Character Development & Combat Systems

EDUCBA via Coursera

Overview

Google, IBM & Meta Certificates – 40% Off
One plan covers every Professional Certificate on Coursera.
Unlock All Certificates
Bring an Action RPG to life in Unreal Engine by building gameplay systems with Blueprints, from character creation to a fully deployable game. In this course, you will learn how to create playable and AI-controlled characters, integrate skeletal meshes, animations, blendspaces, and movement states, and configure Game Mode, player input, and camera controls for responsive gameplay. As you progress, you will implement AI combat behavior, reaction animations, magic attacks, combat montages, weapon systems, attack combos, and damage mechanics using Blueprint-based workflows. You will also build advanced gameplay features, including magic projectiles, enemy spawning, particle effects, charging mechanics, enemy waves, health bars, pickups, and game events before packaging your completed project into a deployable build. Designed for learners who want practical experience developing Action RPG gameplay in Unreal Engine, this course emphasizes hands-on implementation through structured, project-based lessons. By the end of the course, you will have developed an Action RPG prototype featuring character movement, AI-driven combat, magic systems, health mechanics, enemy progression, and packaged gameplay, while strengthening your Blueprint development skills using industry-standard Unreal Engine workflows.

Syllabus

  • Character Setup and Animation Pipeline
    • This module provides foundational skills for designing and implementing playable and AI-controlled characters in Unreal Engine. Learners will explore character blueprint creation, mesh and animation integration, and state-based animation control. Through hands-on demonstrations, the module guides learners to set up navigation logic, animation blending, and movement systems for both player and non-player characters. By the end of this module, learners will be able to build a fully animated, navigable character using industry-standard Unreal Engine workflows.
  • Game Mechanics and Controls
    • This module focuses on implementing core game mechanics by configuring Game Mode settings, player input systems, and camera behavior within Unreal Engine. Learners will gain hands-on experience in customizing Game Mode classes, setting up character movement through input bindings, and synchronizing camera rotation with player control. By the end of the module, learners will have the foundational knowledge required to construct an interactive gameplay experience that integrates character control with responsive input and game state logic.
  • AI Combat and Magic Systems
    • This module guides learners through the design and implementation of AI combat behavior and magic-based interactions in Unreal Engine. Through a sequence of progressively advanced lessons, learners will develop AI characters that detect, pursue, and react to players, integrate visual and animation-based reaction systems, and construct functional magic attacks and weapon systems. The module emphasizes building attack combos, dealing and receiving damage, and setting up blueprint-driven combat sequences that enhance gameplay mechanics in a top-down survival context.
  • Combat Systems, Health & Final Game Build
    • This module focuses on building advanced combat systems, integrating magic projectiles, enemy wave logic, health mechanics, and final gameplay packaging in Unreal Engine. Learners will implement animated effects for combat spells, program projectile and enemy behaviors, set up health bars and pickups, and manage game progression through events like death cameras and wave notifications. The module concludes with practical steps to package the game into a deployable build, ensuring the project is complete and playable from start to finish.

Taught by

EDUCBA

Reviews

Start your review of Unreal Engine Character Development & Combat Systems

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.