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Writing Cross Platform Games with MonoGame and .NET

NDC Conferences via YouTube

Overview

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This talk explains how MonoGame structures a game application and introduces a small 2D game engine built on the framework. It covers game loops, rendering, assets, scenes, collision detection, game state, UI, messaging, and controller input.

Syllabus

Writing Cross Platform Games with MonoGame and .NET - Stephen Haunts - NDC London 2021

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