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Learn an efficient approach to level design in this 39-minute tutorial where Thiago Carneiro demonstrates how to build game environments using packed level actor techniques. Discover how to select assets from a pre-organized asset zoo, group them into level instances, and implement precise snapping, rotation, and scaling methods to create performant and well-structured 2.5D game environments.
Syllabus
World Building: Packed Level Actor | 2.5D Game Course
Taught by
Unreal Engine