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Explore advanced 2D hand animation techniques in Cartoon Animator 4.2 during this comprehensive webinar. Learn to animate individual hand bones using new templates, discover the Leap Motion gear profile for motion capture, and master various methods for creating expressive hand movements. Dive into topics such as sprite vs. bone hands, using the Hand Key Editor, implementing Leap Motion mocap for character hands, and controlling bone-driven characters. Gain practical skills through live demonstrations covering pancake effects, flatten clip techniques, stretch bone manipulation, and face tracking integration. Perfect for animators looking to enhance their 2D character animations with realistic and dynamic hand movements.
Syllabus
Introduction
Outline
Sprite vs Character
Sprite Hands
Bone Hands
Hand Pose Editor
Pancake
Flatten Clip
Stretch Bone
Peace Symbol
Leap Motion
Quick Preview
Control Modes
Combining Animations
Custom Animation
New Project
Hand Bone
Forearm Bone
Spider
Face Tracking
Taught by
Reallusion