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Learn to create and animate 360-degree heads using facial motion capture in Cartoon Animator 4 through this comprehensive webinar. Explore the new 360 head capability, allowing for smooth rotation in all directions to simulate 3D-like appearances in 2D animation. Master the process of customizing characters, applying facial motion capture, and utilizing motion editing tools for refined animations. Follow along with a live demonstration covering 360 head creation, body and face customization, facial mocap implementation, and techniques for saving heads and animations for future use. Gain valuable insights into streamlining your 2D animation workflow and bringing characters to life with enhanced realism and flexibility.
Syllabus
[Webinar] Creating and Animating 360 Heads with Facial Mocap in Cartoon Animator
Taught by
Reallusion