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Learn stylized character modeling and hand-painted texturing techniques in this comprehensive video tutorial featuring artist Weston Reid discussing his creative process and workflow. Explore the fundamentals of translating 2D concepts into 3D characters, covering essential topics from initial blocking and sculpting in ZBrush to advanced texturing methods in Substance Painter and 3D Coat. Master key techniques including the Move Brush in ZBrush, texture baking processes, flat map exports, and hand-painted texture application. Discover professional insights on animation workflows, portfolio presentation strategies, color theory application, and value management in stylized character art. Gain practical knowledge about industry-standard tools and workflows while examining real portfolio examples and learning advanced polishing techniques for creating compelling stylized characters suitable for games and animation projects.
Syllabus
00:00 Old Jack Cowboy
04:21 3D Translation Tips
08:26 Animation Process
13:46 Blocking Out
23:02 Move Brush in ZB
27:18 Portfolio Examples
32:11 Substance
37:10 Baking Textures
41:46 Flat Map Export ️
46:06 3D Coat Painting
51:01 Power Smooth Tool
55:40 Value Thoughts
59:47 Color Settings
01:04:12 Extra Polish Details
01:09:04 Hardest Thing?
01:14:33 Presentation Tips
01:19:56 Future Projects
Taught by
J Hill