AI Engineer - Learn how to integrate AI into software applications
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Overview
Syllabus
lecture 1 Three Psychophysical Laws.
Lecture 2 Sensation and Perception.
Lecture 3 Psychophysics of Visual Perception.
lecture 4 Gamma Encoding.
Lecture 43 Limiting Resolution.
Lecture 49 Psyohophysics of Depth Perception.
Lecture 65 Why Haptics?.
Lecture 66 What is Haptics?.
Lecture 67 Branches of Haptics.
Lecture 68 Human Haptics - Tactile System.
Lecture 69 Kinesthetic System.
Lecture 70 Motor System.
Lecture 71 Haptic Devices and Interfaces - Kinesthetic Devices.
Lecture 72 Haptic Devices and Interfaces - Tactile Devices.
Lecture 86 Principles of Perception.
Lecture 87 Introduction to Kalman Filter.
Lecture 88 Introduction to Extended Kalman Filter.
Lecture 89 Grand Challenges in VR/AR.
Lecture 90.
Taught by
Virtual Reality Engineering IITM
Tags
Reviews
4.3 rating, based on 3 Class Central reviews
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Well-structured VR engineering course with clear concepts, hands-on practice, and strong real-world relevance.
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This course has helped me understand the technicalities of VR and explain the mechanisms of the same.
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It is very useful course to me. I learnd the unknown concepts about vr in this course. They teach me very clearly. They explained every concept very clearly