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YouTube

Unity VFX Graph Learning Templates and Features Tutorial

Unity via YouTube

Overview

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Explore a comprehensive 20-minute tutorial demonstrating Unity's VFX Learning Templates, a collection of assets designed for mastering VFX Graph concepts and features. Learn to install and navigate through template assets that serve as building blocks for creating visual effects, from basic spawn contexts to advanced particle systems. Master essential concepts including data flow, multiple outputs, bounds management, capacity counting, and camera orientation techniques. Dive into advanced topics such as rotation mechanics, flipbook animations, mesh sampling, collision properties, and particle strip implementations. Discover how to leverage texture indexing, signed distance fields (SDF), skinned mesh sampling, and decal particle systems to enhance visual effects. Access additional resources through Unity's documentation and supplementary materials to further develop VFX Graph expertise.

Syllabus

- Intro
- Install the Learning Templates
- Explore the templates
- Context and Data Flow
- Spawn Context
- Multiple Outputs
- Bounds
- Capacity count
- Orient Face Camera, Fixed Axis, and Advanced VFX Graphs
- Rotation and Angle
- Rotation and Angular Velocity
- TexIndex Attribute and flipbook samples
- Flipbook Mode
- Flipbook Blending
- Pivots
- Sample Mesh
- Sample Texture 2D
- Sample Signed Distance Field SDF
- Sample Skinned Mesh
- Collisions properties
- Trigger Event on Collide
- Decal particles
- Particle Strip samples

Taught by

Unity

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