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Discover how to rapidly implement common game systems using Game Foundation in this 32-minute Unite Now 2020 conference talk. Learn to integrate an item store in under 30 minutes, exploring features like currency setup, inventory management, transaction systems, and backend support. Follow along with Unity software engineers Erika Dains and Rich Joslin as they demonstrate the power of Game Foundation using the Flipper Dunk demo. Gain insights into editor windows, prefabs, and future developments to streamline your game development process.
Syllabus
Introduction
The Common Game System Problem
Overview of Game Foundation
Game Foundation Demo – Flipper Dunk
– Install and set up Game Foundation
– Editor Windows
– Setup Currency
– Inventory Items
– Transaction System
– Store System
– Prefabs
– Backend Support
What’s next?
Taught by
Unity