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Learn to create a cinematic scene with God Rays in Unreal Engine 5 using Sequencer in this comprehensive tutorial. Begin by setting up the project and assembling a small scene with various meshes. Explore the process of creating God Rays using Substance and develop a custom material for the effect. Craft a specialized God Ray mesh and refine it for optimal visual impact. Enhance the atmosphere by incorporating dust mote textures and effects. Finally, master the use of Sequencer in UE5 to bring your cinematic vision to life. Gain valuable skills in scene composition, material creation, and visual effects to elevate your game development projects.
Syllabus
Intro
Project Setup
Putting meshes in our map
GodRays in Substance
GodRay Material
GodRay Mesh
Back to Substance
GodRay Improvements
Dust Mote Texture
Dust Mote Effect
Sequencer in UE5
Taught by
UNF Games