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This beginner tutorial guides learners through creating a playable level in Unreal Engine, from navigating the editor and assembling an environment to adding lights and a Blueprint-operated door.
Syllabus
Intro
Downloading the Launcher
Creating an account
The Launcher
Creating our first project
Viewport navigation basics
Creating a new Level
Creating a floor
Adding a Playable Character
Using the Cube Grid to layout the level
Adding the Starter Content pack
Using Static Meshes
Creating a Roof
Closing the Roof holes
Applying Materials and UVs
Separating Meshes
Level Instance Blueprints
Adding Lights
Creating our first Blueprint
Creating a Door that opens
Adding a God Ray
Taught by
UNF Games