Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

YouTube

Game Architecture with Scriptable Objects

Unity via YouTube

Overview

Coursera Flash Sale
40% Off Coursera Plus for 3 Months!
Grab it
Explore the powerful yet often underutilized Scriptable Objects feature in Unity through this comprehensive conference talk from Unite Austin 2017. Gain insights into building more extensible systems and data patterns as Schell Games shares specific examples of using Scriptable Objects for various purposes, including hierarchical state machines, event systems, and cross-scene communication. Delve into topics such as engineering pillars, Scriptable Objects basics, modular data, event architecture, runtime sets, alternatives to enums, and asset-based systems. Access the accompanying sample project on GitHub to enhance your understanding and implementation of these concepts in your Unity projects.

Syllabus

Intro
Engineering Pillers
ScriptableObjects Basics
Modular Data
Event Architecture
Runtime Sets
No More Enums
Asset Base Systems

Taught by

Unity

Reviews

Start your review of Game Architecture with Scriptable Objects

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.