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Learn to create animated 3D and 2D objects using the THREE.js JavaScript library through this comprehensive tutorial series. Start with fundamental concepts including scene creation, basic shape implementation, and camera positioning before progressing to more advanced techniques like geometry manipulation, wireframe rendering, and mesh rotation. Explore the unlimited creative possibilities of THREE.js as you build skills from basic object creation to complex 3D animations, covering essential topics such as adding circles and various geometry shapes to scenes, controlling camera and geometry positions, and implementing dynamic rotations for interactive 3D experiences.
Syllabus
1 What is Three js | Three js tutorial
2 Creating a Scene Three JS | Three js tutorial
3 Adding a shape to the scene Three JS | Three js tutorial
4 Adding a cirle to the scene Three JS | Three js tutorial
5 Other geometry shapes in Three JS | Three js tutorial
6 Camera position in Three JS | Three js tutorial
7 Geometry position in Three JS | Three js tutorial
8 Geometry wireframes in Three JS | Three js tutorial
9 Mesh rotation in Three JS | Three JS Tutorial
Taught by
Chart JS