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Explore effective story mapping techniques for narrative game development in this 2016 GDC talk by academic Jay Taylor-Laird. Learn how to utilize story maps as creative and analytical tools, examining frameworks like "Choose Your Own Adventure," "The Diamond," and "The Zipper." Discover methods for handling narrative loops, errors, and long storylines, while gaining insights into popular games like Firewatch and Heavy Rain. Delve into practical templates such as the "Lock and Key" and Twine for crafting compelling interactive narratives.