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Explore the concept of subsurface scattering and its application in coloring figure skin within Daz Studio in this comprehensive tutorial video. Learn about the fundamentals of subsurface scattering, set up scenes and characters, and understand the impact of its absence. Dive into key parameters such as transmitted measurement distance, transmitted color, and SSS direction. Discover the differences between mono and chromatic SSS modes, experiment with SSS amount and scattering measurement distance, and unleash your creativity with fantasy skin colors. Follow along with timestamped sections for easy navigation through various aspects of this powerful technique for enhancing the realism and visual appeal of 3D characters.
Syllabus
- Intro
- What is Subsurface Scattering SSS?
- Scene and Character Setup
- What happens if we have no SSS?
- Transmitted Measurement Distance and Transmitted Colour
- SSS Direction
- SSS Mode: Mono - SSS Amount
- Scattering Measurement Distance
- SSS Mode: Chromatic - SSS Colour
- Fantasy Skin Colours
Taught by
Parmy Baddhan