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Explore the intricacies of C++ usage in video game programming through this engaging 19-minute conference talk from ACCU 2018. Delve into a lighthearted yet technical survey of how game developers approach various aspects of C++, from compilation to STL usage and language extension with reflection systems. Gain insights into both good practices and common pitfalls while understanding the unique challenges of game programming. Whether you're an aspiring game developer or a seasoned veteran, discover valuable perspectives on professional game development using C++, covering topics such as STL adoption, Boost usage, exception handling, and reflection techniques.
Syllabus
Intro
Recap
STL Adoption
Boost Adoption
Exceptions
Reflection
Taught by
ACCU Conference