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Explore the modeling and rendering process of a low poly 3D illustration inspired by the TV show Tale Spin in this 54-minute Blender 2.8 tutorial. Learn how to create a pier and buildings in the iconic Tale Spin style, suitable for 3D illustrations or isometric game assets for engines like Unity. Follow along as the instructor completes the environment started in previous tutorials, demonstrating techniques for low poly modeling and rendering. Gain insights into creating stylized 3D scenes and consider applying these skills to other elements from the Tale Spin universe, such as Louis' Island. Access links to previous parts of the tutorial series for a comprehensive learning experience. Discover recommended resources for digital artists and designers, including book suggestions and hardware recommendations for rendering Blender scenes.
Syllabus
Tale Spin Part 3 Commentary - Blender 2.8 Low Poly 3D Tutorial
Taught by
Polygon Runway