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Learn essential techniques for streamlining Unreal Engine upgrades and avoiding common pitfalls in this 40-minute conference talk from Unreal Fest Orlando 2025. Discover how to structure engine modifications to make upgrades less daunting, even for teams that have customized their engine. Master strategies for creating merge-friendly, easily togglable, and testable engine modifications while establishing effective branching and merging workflows. Explore automation techniques using Robomerge and other tools to minimize manual merging and conflict resolution. Understand how to handle modules and plugins that have been relocated between engine versions, manage third-party plugin compatibility, and address deprecation warnings systematically. Gain insights into integrating cherry-picked changes from Epic Games and utilizing commandlets to efficiently resave assets for new engine versions. Keith Judge from Tanglewood Games shares practical approaches that transform the traditionally complex engine upgrade process into a more manageable and predictable workflow for development teams.
Syllabus
Taking the Pain Out of Engine Upgrades | Unreal Fest Orlando 2025
Taught by
Unreal Engine