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Systems from Popular Games - Unity Tutorials

Code Monkey via YouTube

Overview

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Learn to recreate iconic game mechanics from AAA titles including Red Dead Redemption 2, Apex Legends, Assassin's Creed Odyssey, and Sekiro using Unity. Master the implementation of complex health and vitality systems by building Apex Legends' health mechanics and Sekiro's unique vitality-posture combat system. Develop battle royale features such as damage circles that shrink over time and comprehensive ping communication systems. Create immersive RPG elements including Red Dead Redemption 2's character needs system that tracks hunger, thirst, and other survival mechanics. Build dynamic combat systems from Assassin's Creed Odyssey including the adrenaline system for special abilities, visual adrenaline bars for player feedback, the iconic Spartan kick mechanic, and mercenary reputation tracking systems. Gain hands-on experience implementing these popular game features through step-by-step Unity tutorials that break down complex AAA game mechanics into manageable, learnable components.

Syllabus

Apex Legends Health System built in Unity (Unity Tutorial)
How To Make Dead Eye from Red Dead Redemption 2 (Unity Tutorial)
Sekiro's Vitality Posture System built in Unity (Unity Tutorial)
Battle Royale Damage Circle Shrink (Unity Tutorial)
Apex Legends Ping System built in Unity (Unity Tutorial)
Assassin's Creed Odyssey: How to make the Mercenary Bar (Unity Tutorial)
Assassins Creed Odyssey: Spartan Kick (Unity Tutorial)
Assassins Creed Odyssey: Adrenaline System (Unity Tutorial)
Assassin's Creed Odyssey: Adrenaline Bar (Unity Tutorial)
Needs System from Red Dead Redemption 2 in Unity

Taught by

Code Monkey

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