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Explore the fascinating intersection of art and software engineering in this thought-provoking conference talk. Delve into the parallels between Georges Seurat's pointillism and coding, drawing inspiration from Stephen Sondheim's "Sunday in the Park with George." Examine how principles of design, composition, tension, balance, light, and harmony apply to both fine art and software development. Reflect on what elevates code from good to great, considering the subjective nature of this assessment. Investigate how these artistic elements influence library design, user experience, and the human aspect of programming. Challenge your perspective on coding as both a technical and creative endeavor, leaving you with stimulating questions to ponder about the artistry inherent in software development.
Syllabus
Diversity
Introduction
Seurat
Sunday in the Park with George
Not all software is engineering
Art and code
Fellini
Design
Decisions
Versioning
Decision making
Composition
Composition in software
Regular composition
Functional composition
Tension and balance
Light and shade
Harmony
Conclusion
Taught by
NDC Conferences