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Learn the complete workflow for self-publishing games on the Epic Games Store through this 48-minute conference talk from Unreal Fest Orlando 2025. Walk through every step of the publishing process, starting with organization creation and progressing through offer configuration, page setup, and rating and region settings. Master the Build Patch Tool (BPT) for game deployment, understand the requirements for creating effective 'Coming Soon' pages, and prepare your game for successful release. Gain comprehensive knowledge of the Epic Games Store's onboarding process and technical requirements to successfully distribute your game on the platform.
Syllabus
Self-Publishing to the Epic Games Store | Unreal Fest Orlando 2025
Taught by
Unreal Engine