Overview
Coursera Flash Sale
40% Off Coursera Plus for 3 Months!
Grab it
This 47-minute tutorial is part 4 of the "Rigging isn't Scary" Level 3 course by CGDive, focusing on creating a hand rig in Blender. Learn how to build a complete finger rigging system, including finger bone setup, roll mechanisms, curl mechanisms, and transformation constraints. Master techniques like bone alignment, extrapolation options, and palm bone configuration. The tutorial also covers important workflow concepts such as outliner hierarchy organization, alternative parenting methods, and handling semi-symmetrical rig parts when creating the left arm. Explore both mechanical arm setup and the differences between edit and pose symmetry. The comprehensive lesson includes a complete demonstration of finger rigging functionality and practical mindset advice for successful character rigging.
Syllabus
0:00 Intro
0:36 Finger Rig Demo
1:18 Finger Bone
2:54 Finger Mechanism Roll
5:16 Finger Curl Mechanism
8:50 Transformation Constraint
12:08 Extrapolate Option
13:05 Align Bones Technique
15:19 Set up all Fingers
17:26 Palm Bones Overview
22:01 Root Check
23:45 Outliner Hierarchy View
25:30 New way of Parenting
27:25 About Mindset
28:48 Mechanical Arm Setup
34:34 Left Arm Asymmetry
43:35 Edit VS Pose Symmetry
46:14 KEEP GOING
Taught by
CGDive