Overview
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Learn to create realistic rain effects in Unity through a comprehensive shader development tutorial featuring three essential techniques: capturing wetness, implementing permeability and upfacing calculations, and animating raindrops using Unity's Shader Graph. Master the technical aspects of surface wetness simulation, understand how to make surfaces respond realistically to rain based on their orientation and material properties, and discover methods for creating convincing animated raindrop effects that enhance the visual authenticity of your game environments. Explore advanced shader graph nodes and techniques while following along with detailed explanations of the mathematical concepts behind realistic precipitation rendering, gaining practical skills for implementing weather effects that respond dynamically to surface materials and geometry orientation.
Syllabus
RAIN EFFECTS Shader Graph Deep Dive ft. @BenCloward
Taught by
Unity