Quixel Mixer Workflow and Applying Megascans in a Virtual World - Unreal Fest Online 2020
Unreal Engine via YouTube
Overview
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Explore the latest features of Quixel Mixer 2020 in this 27-minute conference talk from Unreal Fest Online 2020. Discover how to create ultra-realistic tileable surfaces by mixing scans together. Follow Epic's Galen Davis as he provides a comprehensive overview of the software, explaining its role within the Megascans ecosystem and demonstrating the process of importing content directly into Unreal Engine. Gain valuable insights into creating sand, chests, and rocks, as well as exporting to Bridge. Perfect for environment artists and world builders looking to enhance their virtual world creation skills. Access additional resources and information at unrealengine.com.
Syllabus
Intro
Creating the Sand
Creating the Chest
Creating the Rocks
Exporting to Bridge
Taught by
Unreal Engine